The core gameplay has been retained, while an all-new chain wrestling system brings a new level of depth to the grappling, and the new NXT roster made of men like Adrian Neville and Sami Zayn makes stellar use of it in virtual recreations of their NXT battles.
Now, the franchise is set to make its debut on the Xbox One and PlayStation 4. While it was reasonably good, it also paled in comparison to the last version of this mode in a WWE game, although the quality of the belts themselves looked better.
Create a championship enabled you to put your stamp on an existing title, or make one with pre-made parts. Gameplay-wise, the mid-air and running finishers were expanded to include pop-up finishers, and greatly-improved collision detection made slams and throws into tables, ladders, and steps more realistic. If there was someone missing, they could probably be made easily with either the superstar head tool or the creation suite that enabled 100 characters. With a robust roster comprised of legends from the first 29 WrestleMania events alongside a WCW-heavy DLC roster and the regular mix of current-day wrestlers, you could have just about any classic match you could imagine. Last year’s WWE 2K14 was flawed, but delivered the best overall WWE gaming experience in quite a while.